Contests and publications


Contests Publications Home

PROGRAMMING CONTESTS


ADA BYRON 2015

Location

Took part at UCM University in Madrid.

20 teams of two participated in the first edition of this great contest.

Media

You can check the rules and all the information about the contest in the Ada Byron website for it's 2015 edition.

Position

First!! It was a blast scoring the first prize in the first official contest I participated.
SWERC 2015

Location

Took part at the University of Porto.

52 teams of three participated in this contest for the best programmers of south western Europe.

Media

You can check the rules and all the information about the contest in the SWERC website for it's 2015 edition.

Position

We were in a tie with the last 18 groups, it was so hard! Participating in such a major and prestigious event was an unique experience.

ADA BYRON 2017

Location

Took part at UCM university in Madrid.

39 teams of three participated in the third edition of this great contest.

Media

You can check the rules and all the information about the contest in the Ada Byron website for it's 2017 edition.

Position

None!!
I had the chance to participate as staff, making this great project a reality.

That guy on the right in the image bellow is me, great memories!

PUBLICATIONS


A Pac-Man bot based on Grammatical Evolution (2017)

   

Had the chance to publish this paper in CoSECiVi 2017, as a way to spread the results and knowledge obtained in my undergraduate thesis.

The work is about Artificial Intelligence algorithms and how can they be applied to solve different objectives in video games (using Pac-Man as an example). Although we tried many different approaches, the final work is heavily oriented towards Grammatical Evolution, a variation of Evolutive Programming, with various upgrades to the mainstream algorithm.

You can check the paper itself, as well as the results, graphs, and the very own project code at our website in https://hecoding.github.io/Pac-Man/